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3D Modeling: Predator Qualification
3D Modeling: Predator Qualification
3D Modeling: Predator Qualification
3D Modeling: Predator Qualification
3D Modeling: Predator Qualification
3D Modeling: Predator Qualification
3D Modeling: Predator Qualification
3D Modeling: Predator Qualification
3D Modeling: Predator Qualification
3D Modeling: Predator Qualification

3D Modeling: Predator Qualification

These 3D models make up the bulk of an MQ-9 Qualification e-learning course and are the result of almost a year’s work in 3D Studio Max.  Over the course of this project, I was able to learn 3D modeling from the ground-up, experiment with lighting scenarios, realistic textures and building compound objects.

Models included the General Atomics Predator B, the Ground Control Station (GCS), various antennae, an airfield including several buildings, and several interactive parts of the GCS including working throttle and joystick, keyboards and telescoping monitors.  Since many of the 3D components are real-to-life, with working joints and mechanisms, the students are able to participate interactively with the equipment, using either a click or a touch to toggle or highlight moving parts.

My favorite part of this project was learning how to emulate as closely as possible real life using lighting techniques, dynamic shadows,materials and textures.

Imagery courtesy of BoldMethod, LLC and the University of North Dakota Aerospace Foundation.

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